Nebulous — Carriers Update breaks down old tactics

carriers, fighters, and electronic warfare gameplay in the Carriers Update for Nebulous: Fleet Command

Jerks, thrusts, acceleration — Nebulous: Fleet Command takes aggression to a new level. Carriers Update adds aircraft carriers, turning space warfare into a symphony of fire and chaos.

Air armadas in orbit

Fighters come in wedges, tearing through the void with salvos. Bombers flank, wreaking havoc. Scouts slip into invisible shadows, gathering data. Alliance and Protectorate get escort carriers ready to wall the fleet. The Moorline, a giant based on a container ship, hovers over the battlefield like a floating citadel.

Flexibility breeds power

Each strike group can be reshaped before combat. Fighters become a barrier or a front line. Bombers are customized for stealthy attacks or overt strikes. New missile equipment expands the arsenal, allowing you to trap the enemy.

New difficulty level

The updated training in Carriers Update takes into account the new mechanics. Artificial Intelligence has been completely rewritten. The enemy no longer reacts to obvious maneuvers. It analyzes, advances, and turns mistakes into disasters.

A war of wits and technology

3 years of development have brought the simulator to the peak of complexity and depth. Radars, electronic warfare, and maneuvers in Nebulous: Fleet Command are key strategy elements. Visual contact does not guarantee control of the situation. You must carve out an advantage through noise, interference, and deception.

Old tactics burned to the ground

The rules have changed. Fleets are being reconfigured to fit the new meta. Aircraft carriers blur the boundaries of familiar tactics. Moorline introduces a heavy strike force to be reckoned with. Fighters tear up cruisers with volleys of missiles, and bombers tear up defense lines. Missile platforms turn space into a deadly field.

Every decision in the update moves the war forward.

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